In this lesson you will learn what is meant by Algorithms, and the ways which they could be presented, also you will learn how they are converted into programs/codes in varies programming languages. The main topic of this lesson is EV3-G, Which is one of the most commonly used programming methods for MINDSTORMS EV3, so you will be learning everything about blocks programming and the user interface of the software. Note that EV3-G Blocks are not explained in details in this lesson, you will find separate lessons for each group of block. For further learning you can always participate in /host any of our free courses.
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Of course, a robot won’t be a robot without a program/code and that is what would give your robot the forth robot characteristic Intelligence. The word “algorithm” may not seem relevant to you, but the truth is that algorithms are all around us. An algorithm is a detailed step-by-step instruction set or formula for solving a problem or completing a task. Programming is a process that leads from an original formulation of a computing problem to executable computer programs using Algorithms. A program could be written in one or more programming language/s, which are the languages used to communicate with the targeted device whether it is a robot or a computer. The MINDSTORMS EV3-G Software has an intuitive, graphics-based format that users from 10 years of age can quickly learn and successfully use. The EV3-G Language is based on graphical commands or in other words "Blocks", each Block does a particular command and includes many variables that you could adjust. The sequence of the program runs from left to right, starting from the orange labelled block "Start Block", and when each block is completed, the next one is started.
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