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Bots Got Purpose Kickoff Event - Educators BootCamp

  • Writer: Robots Got Talents
    Robots Got Talents
  • Dec 28, 2025
  • 4 min read

Updated: Jan 17

Bots Got Purpose is a global series of in-person workshops running throughout 2026, organized and co-hosted by Robots Got Talents®. This international initiative brings together educators, students, and technology enthusiasts to explore robotics, coding, and innovation—while creating meaningful social impact.


Beyond education, the series is deeply committed to social impact. All proceeds from each event are donated to a nationally selected charity in the host country, supporting initiatives that embody innovation, community engagement, and positive change. Event registration is completed through a contribution to the chosen charity, ensuring that participation directly benefits the cause.




Bots Got Purpose Educators Bootcamp - Quick Summary:




Bots Got Purpose Educators Bootcamp

Date: 29 - 31 Jaunary 2026 (3 Days)

Location: Alexandria, Egypt 🇪🇬

Charity: 57357 - Children’s Cancer Hospital Egypt

Content:

  • Primary: Teaching Skills, Spike Prime (Word Blocks & PyBricks), GearsBot, Arduino, Open Electronics, Competition Skills

  • Secondary: BBC micro:bit, WeDo 2.0, Stud.io, Arduino IOT Cloud, OnShape CAD


The Bots Got Purpose Educators Bootcamp is the Kickoff event of the Bots Got Purpose series. It is a social and hands-on learning experience featuring workshops, seminars, and training sessions led by influential figures in the global educational and competitive robotics community.

To ensure high educational value and personalized learning, attendance is limited to 35 educators.

The event will take place over three days in Alexandria, Egypt. This bootcamp serves as a comprehensive guide for robotics educators, covering the most widely used and in-demand robotics platforms and tools, including:

  • Generalized block-based programming and Python using GearsBot

  • SPIKE™ Prime (Word Blocks and MicroPython with PyBricks)

  • Arduino (hardware and software)

  • 3D printing and CAD design


Additional workshops include:

  • WeDo 2.0 – Scratch 3.0

  • micro:bit

  • Stud.io (BrickLink Studio)

  • Arduino IoT Cloud

  • Onshape CAD

This bootcamp is designed not only to teach technical skills, but also to demonstrate effective teaching methodologies and knowledge transfer strategies.

All content is guided by Robots Got Talents® educational resources, currently used by over 2,100 educational institutions in 94 countries.


Why Join the Event?

 

Key benefits include:

  • A highly immersive bootcamp focused on both educational and competitive robotics

  • A strong social and networking experience with educators from diverse backgrounds

  • Sessions led by effective speakers, trainers, and tutors from multiple countries

  • Exposure to real challenges faced by learners using Robots Got Talents® D.B.L.T+P system

  • All lessons are fully practical, delivered using real robotics platforms, simulators, or tech apps

  • A participation certificate for all attendees

  • Daily giveaways and gifts for active participants


During the event, a dedicated volunteer tutor will be assigned to every group of 7 participants, ensuring all topics are clearly understood and managing assessments for the final report.



Registration

  1. Complete the Participant Application before 18 January 2026 (DEADLINE EXTENDED TO 27 JANUARY 2026)

  2. Applications will be carefully reviewed by the Robots Got Talents® team

  3. Accepted applicants will be notified by 20 January 2026  (27-28 JANUARY 2026)

  4. To confirm registration, accepted participants must submit a donation to the selected charity

  5. After donation verification, official invitations will be sent

  6. Attend the event


Selection Criteria

Applications will be evaluated based on:

·        Impact on the educational robotics community in Egypt

·        Experience with multiple robotics platforms

·        Diversity (age, background, experience)

·        Previous STEAM teaching experience is recommended

·        Willingness to share knowledge with others and the wider community


Donations

  • Donations are processed and collected directly by the announced charity | 57357 - Children’s Cancer Hospital Egypt (

  • 100% of donations go to the charity

  • Event organization and operational costs are fully sponsored by Robots Got Talents®

  • 500 EGP is the minimum required donation to confirm registration

  • The top 3 donors will receive a 1:1 meetup with members of the Robots Got Talents® Board of Directors

  • All attendees will receive a personal thank-you letter from a Robots Got Talents® BoD member, on the first day of the event

  • Individual donations are not publicly announced, however the total amount raised would be announced at the end of the event.


Restrictions & Requirements

  • Most sessions will be delivered in English; English proficiency is required

  • Participants must bring their own laptops (device requirements detailed below)

  • As this is an intensive bootcamp, some topics will be introduced rather than deeply covered (a follow-up document listing the covered topics will be announced later)

  • This is a highly interactive event, and appropriate health and safety procedures will be followed

  • Application selection is managed solely by the Robots Got Talents® Board of Directors

  • Due to time constraints, appeals will not be processed


Bootcamp Agenda Overview

(The detailed lesson plan with topics covered would be announced later)


Day One – Educational Robotics Foundations

  • Introduction to educational robotics and teaching methodologies

  • Robotics Platforms hardware – using Spike Prime

  • Generalized block-based programming using GearsBot

  • Transition to SPIKE™ Prime Word Blocks

  • MicroPython principles using GearsBot

  • Python programming on SPIKE™ Prime using PyBricks

  • LEGO design fundamentals using BrickLink Studio

 

Day Two – Open Electronics & Digital Fabrication

  • Transition from robotics sets to microcontrollers using micro:bit

  • Introduction to electronics and Arduino

  • Learning through simulators, then real hardware

  • CAD design using Onshape

  • 3D printing fundamentals and classroom integration

  • Introduction to Arduino IoT Cloud

 

 

Day Three – Competitive Robotics & Final Challenge

  • Competitive robotics design principles (LEGO & open electronics)

  • Competition strategies and preparation tips

  • Ultimate challenge:

    • Teams of 7

    • 60 minutes to design, build, and program solutions across covered topics

    • Used to assess learning outcomes and understanding

 

Social & Fun Activities

Throughout the event, participants will enjoy:

  • Social gatherings on Day 1

  • Quizzes and interactive games

  • 1:1 welcome moments for each participant

  • Daily prizes and giveaways (LEGO, Arduino, and more)

  • Fun challenges and group activities

  • Humanoid robot demonstrations

  • Networking opportunities

  • Tea gathering on the final day of the event

  • Group photos with certificates

  • Individual and team-based competition style exercises

  • Opportunities to connect with like-minded educators and build long-term professional relationships




©Copyright 2017–2025 Robots Got Talents®. All rights reserved. LEGO®, WeDo®, SPIKE™, LEGO® Education, MINDSTORMS®, and BrickLink® are trademarks of the LEGO Group. RoboMind® is a trademark of Research Kitchen. MIT App Inventor®, Scratch®, and Python® are trademarks of the Massachusetts Institute of Technology and the Python Software Foundation. Arduino® is a trademark of Arduino AG. VEXcode VR® is a trademark of Innovation First International, Inc.

Robots Got Talents™ is an independent initiative and is not affiliated with or endorsed by any of the above organizations. Some course materials and examples reference third-party tools.

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